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And the mini I’ll be painting next will be…

Posted by johnnya10 on 14/08/2014
Posted in: My Painting and Modelling. Tagged: Mortifactors. Leave a comment

Question_Mark

You may recall, if you’re a regular reader of this little blog of mine, that last week, I asked you to vote on what I should paint next. Well, voting ended earlier this week and I’m finally able to reveal the winner of this poll. Well, the real winner is me because I get to paint something very cool, but the thing that I will be painting next will be…

…The Mortis Pattern Mortifactors Contemptor Dreadnought! Yes, with just over 40% of the vote and just pipping the Sonic Decimator to the No.1 spot, this will be the next big project on the table. 

forge world order

All the components have been ordered, and the observant among you will note that I’m using the Death Guard chassis. I’ve got some ideas on how to make some relatively small tweaks and changes that will make it suit the Mortifactors scheme (alright, skull) and I’m a big fan of the more industrial look that this model has in comparison to the basic or even relic dread. 

death guard contemptor

I’m really looking forward to this one. I’ve been half planning it ever since I started this project and I’m excited to be getting to grips with it soon. Watch this space. Of course, it might take a while to get here so there might be something in between its arrival and me actually having the time to make the conversions, painting it, etc. I should also say that just because I’m doing this first, doesn’t mean that I won’t be doing the other models – they’ll just have to wait a little while.

Anyway, I shall of course share the images as and when I have them. Onwards!!

The Big Reshoot – Part 2: Nurgle & Slaanesh

Posted by johnnya10 on 11/08/2014
Posted in: My Painting and Modelling. Tagged: Nurgle, slaanesh. Leave a comment

Following on from last week’s post featuring my Grey Knights and Eldar, I can now present to you the better shots of my Nurgle Daemons and my Emperor’s Children Chaos Space Marines. I hope you enjoy them. When I’ve done a bit more with the Mortifactors, I’ll take some good snaps of them too.

 

Nurgle Blight Drones

nurgle blight drone

nurgle drone

blight drones

nurgle flyers

 

Emperor’s Children Aspiring Champion

Emperor's Children Aspiring Champion

chaos champion with axe

aspiring champion back

Slaanesh Aspiring Champion

 

Emperor’s Children Sorcerer

Emperor's Children Sorcerer

 

Nurglings

Nurglings

 

Emperor’s Children Sonic Dreadnought

sonic dreadnought

Emperor's Children Dreadnought

slaanesh dreadnought

 

Nurgle Daemon Herald

Nurgle Daemon Herald

forge world nurgle herald

herald of nurgle

 

Well, they’re by no means the perfect images, but they are a lot better than what has been up on here before. Onwards!

Mortifactors Thunderfire Cannon

Posted by johnnya10 on 08/08/2014
Posted in: My Painting and Modelling. Tagged: Mortifactors, Space Marines, Thunderfire Cannon. Leave a comment
Space Marine Thunderfire Cannon

Mortifactors Space Marine Thunderfire Cannon

Last week, you may remember, that I finished off my Techmarine. Well, now I have finished the second part of the same kit – the Thunderfire Cannon. This is definitely a kit of two halves.

thunderfire cannon and techmarine

I said, and I maintain it still, that the Techmarine was one of the best bits of finecast I have ever worked on. It was sturdy, no bubbles, no warping… it was what finecast was meant to be. The Thunderfire Cannon on the other hand was a classic. Nothing would fit together. Everything needed extensive clipping, tidying – to the extent that I had no chance in getting it all. What a pain in the derrière kit this was, and to make it better, the barrel either points up or down but not in between. Fun times. But after a great deal of rescuing, I got it back to being usable.

thunderfire

I kept the look of this piece very basic and utilitarian. It’s mainly silver metallics but there are a couple of bits of colour across the piece. A few lenses and scopes, etc. I added some mud to the tracks, as well as a bit more weathering to the wheels within the tracks. I wanted it to look well maintained, but in the middle of a long campaign so that there would be an inevitable bit of wear and tear. Otherwise, it would just be silver all over and this would be even more boring than it already is.

thunderfire cannon rear

There are a couple of bits at the back of this piece that really match it to the Techmarine. As well as the ammunition needing to match the piece being held in his servo harness (I went for a brass look that I have used across the army), I made sure that the scope showed the same thing as the auspex that the Techamarine is holding onto.

space marine artillery

And that’s that. On to the net kit we go. Not sure what that is yet, but I’ll work that out soon enough. As for the Thunderfire Cannon and its Techmarine Operator, I’m happy with the results. I look forward to seeing it squashing some blobs of infantry on the battlefield. Onwards!

 

The Big Reshoot – Part 1: Eldar and Grey Knights

Posted by johnnya10 on 06/08/2014
Posted in: My Painting and Modelling. Tagged: Eldar, Grey Knights. Leave a comment

As regular readers know, I recently got access to a nice, big, high-end camera and this not only gave me the opportunity to capture the Knight in his best light, but I also got a chance to reshoot some of my older work too. So, in the first of a series of posts, I present to you some of my better Grey Knight and Eldar pieces. Other armies will get the same treatment in the coming weeks, so I hope you’ll enjoy them.

Grey Knights Contemptor Dreadnought

Grey Knights Contemptor Dreadnought

Grey Knights Dread

Greay Knights Psifleman Dread

 

Grey Knights Callidus Assassin

Callidus Assassin

assassin

 

Grey Knights Techmarine

Grey Knights Techmarine

GK Techmarine

 

Grey Knights Librarian

Grey Knights Librarian

 

Eldar Farseer

Eldar Farseer

farseer cape

farseer with singing spear

autumn farseer

 

Warp Spiders

Eldar Warp Spiders

 

I hope you enjoyed all that. More images to come over the following weeks. Onwards!

What should i paint next – you decide!

Posted by johnnya10 on 04/08/2014
Posted in: Thoughts and Comment. Tagged: Forge World. Leave a comment

what should I paint next?

As I’m not particularly good at making some decisions for myself (kid in a candy store syndrome), I’ve decided to ask for the assistance of you, the reader – what should I paint next?

I’m going to make a FW investment and there are so many things on there that I’d like to try, but now that I have imposed certain restrictions on myself and what I produce this year, I’ve narrowed the list down a lot. Problem is, I now have a choice to make and my indecisiveness is getting the better of me. Here’s the poll – further info below.

Here’s a breakdown of the options…

Option 1 – Mortifactors Mortis Pattern Contemptor Dreadnought

mortis contemptor

If you’re going to build a Contemptor, you may as well build one with as many weapons as possible. We’re talking two Kheres Pattern Assault Cannons and, as a rather high-octane cherry (literally) on the top, a Cyclone Missile Launcher. This is a chunky investment but it’s the sort of mini you can have real fun with and if I get it right, it’ll be show-piece material. Thinking of using the Death Guard chasis and making some small adjustments to make it a Mortifactors piece so there’ll be subtle conversions abound…

Option 2 – Emperor’s Children Sonic Decimator Engine

decimator

With the great reception my Knight received, I thought it would be fun to amplify another big walker. I always wanted to have a go at a Decimator because they look super-fierce and you don’t see many of them around. Think more pink, more animal skins and maybe a converted heavy blastmaster just to make him extra ‘Neshi. And with the Knight and my Sonic Dread, I’d have the makings of a stomping, hulking detachment of psycho-delic noise monsters – maybe call the detachment ‘Monsters of Rock’?. Now that’s a fun project!

Option 3 – Nurgle Daemon Prince

nurgle dp

This is kind of a cheat because I already own him – no additional investment required. He’s currently living in a carry case and is probably wondering WTF I’m doing not painting him. I just need to man up and get him done. For some reasons I’m feeling pretty intimidated by Mamon so I need a little encouragement to get cracking on him – but can I do him justice? I said earlier in the year that I really wanted to work on him, and I’ve already built and painted his accompanying Herald, so it’s only right I complete him soon. But should he be next…?

There you have it! You decide. I’m going to be working on the Thunderfire Cannon this week, so we’ve got until friday to make a decision. I shall leave it in your capable voting hands and give you an update then. Onwards?

dunno dog

Mortifactors Techmarine

Posted by johnnya10 on 01/08/2014
Posted in: My Painting and Modelling. Tagged: Mortifactors, Space Marines. Leave a comment
mortifactors techmarine

Mortifactors Techmarine

Well, after a long (and decidedly pink) break from the Mortifactors project, I have returned to the sombre Space Marines and I can now present to you my Mortifactors Techmarine. Shame the camera I was using wasn’t as good as last time…

The keen-eyed amongst you will recognise this as the Techmarine that comes with the Thunderfire Cannon kit. Yes, the big, quad-barrelled gun is awaiting assembly and painting and is currently resting on my desk. I’ll get it set up in the near future and post that up here separately, but in the meantime, I thought I’d show off this chap.

Mortifactors Space Marines Techmarine

Techmarines wear red right? Well, I wanted to change this up a bit for the Mortifactors. Mars is known as the ‘red planet’ but it’s actually a rusty brown colour. Given that this chapter venerates the soil of their home world, Posul, I thought it only made sense that those trained in part by the Mechanicum would feel the same about the soil of Mars. I’m really happy with what this lends to the look of this character and it sits so much better with the bone and black – the red would be a little too full on for this most sombre colour-scheme. To that end, the Mechanicum symbol uses ‘Posul bronze’ rather than the traditional monochrome look – a further nod to their tribal traditions.

techmarine

The servo harness was fun to work with, though it’s fiddly as heck. That being said, of all the finecast kits i’ve ever worked with, this was by far the best quality and though it felt flimsy while painting, there were no bubbles or holes anywhere, which was very nice. I’ve given a glow to the plasma weapon as well as slight glowing effects to the eyes and auspex but I’ve tried not to go overboard with any of them – subtlety is the key. The harness was painted separately to allow both easy reach to all of the body, and it allowed me to really slap on some leadbelcher and nuln oil without fear of getting it all over the shoulders, helmet and back of the Space Marine.

The skull on his shoulder, as per my writings on the heraldry of this peculiar chapter, is a relief in rusty, muddy colours too. I wasn’t thrilled with the skull itself to start with – the dimensions went wrong at some point, but I’ve grown to enjoy it. It’s almost as if it’s taken from a different angle, or is a different take on the design. It works well enough for me, so that’s excellent – not the best skull I’ve painted, but then I’m sure there’ll be plenty more.

thunderfire techmarine

It was really good to get back to these guys, even in this small way, and I’m really learning to use the variations in my various projects to keep my interest up as well. Onto the next piece now. I’m sorry the photos of this guy aren’t as good. I’m going to work on some reshoots for a lot of my work but I only have intermittent access to the big camera from my work so these were taken using just a basic digital and the lighting wasn’t great. It’ll probably be the aforementioned Thunderfire Cannon, but who knows… Onwards!

servo harness

Homebrew Rules – Some basics and my idea for Dios Toros

Posted by johnnya10 on 29/07/2014
Posted in: Thoughts and Comment. 3 Comments

 

most interesting rules

The dust has settled, the swathes of compliments have come in, and I am a very happy chappy indeed having finished my Knight. But with a miniature you care about, getting the painting done is just the first step. I expect him to be long storied, and I expect the both of us to be able to share some war stories in the grim darkness of the not too far future. The next step on this path, involves coming up with some rules for a unique miniature who deserves some unique abilities on the tabletop.

Writing homebrew rules for miniatures is great fun, and committing them to paper (physical or digital), is a good way to get a sense of how the model will act on the battlefield. They also help to give it personality. There are a few ‘dos and don’ts’ that are worth observing, and I’m listing them below. They’re not hard and fast, but I find that these help keep things sensible. Then, I’ll add my first draft of this big Knight’s rules below…

Do:

• …playtest your creation.

You don’t need to take on every possible opposition unit out there. Nor do you have to ‘mathhammer’ every aspect of your new creation. If you’ve got a mate or two who are relaxed and up for it enough, take your new unit into a couple of battles with them and see how it performs. If it’s indestructible and destroying entire formations every turn, you might have gone too far, but this will be apparent very early on. Same goes for if it’s dying straight away or running from the board. If you’re paying lots of points for something, remember that it should be putting out some serious damage too, but if you’ve made it cheaper, you should be forfeiting something. That leads us too…

• …get your points costing as right as you can.

It’s not an exact science. GW have never got it 100% right, though (and I acknowledge that depending on your faction of choice, this may be somewhat contentious) they are heading slowly in a better direction with recent books and faqs. Anyway, try and be fair. I think I’ve made Dios Toros a little better than a Palladin overall, while sacrificing a couple of things, so I’ve made him a little more expensive. A few 1-on-1 games against another knight with a standard profile might help work out if this is true, though again, it’s not going to be exact.

• …add a little fluff.

For example, I’ve given my Knight three things that I think are particularly fluffy. I’ve given him hatred (Imperial Knights), I’ve given him a suitable sonic weapon, and I’ve upped his initiative. Anyone familiar with Slaaneshi units will understand the latter two, while my own fluff has dictated the first of those rules. If it makes him too OP, I can always tone it down a bit.

• …know your role.

Is your new unit going to be there to kill lots of basic troops, vehicles, elite units or real monsters. Will it have more of an assault role, or will it hang back? Will it grant boons to other units in your force, or will it passively blight those of your opponent? All of these things and more should all be considered, and some units are good at doing several of these things. Word of warning though – almost nothing provides all things to all men (or roughly man-shaped creatures), so be selective.

follow the rules

Don’t:

• …make these rules for a tournament.

Put simply, you almost certainly won’t be allowed to use them. I think I could probably get away with fielding Dios Toros as a Paladin, but then I don’t need to because I don’t play tournaments. Just be aware that these rules are for friendly games.

• …ignore the fluff.

It can be tempting. You’re making something else up and you know that something has a really cool rule and you want to use it, and you can always try and justify it but don’t milk it. If I had gone this direction, this Knight would have been armed with a Serpent Shield and Helfrost Cannon. By all means invent, but don’t plagiarise for the sake of it.

• …spring this on your opponent, even in a friendly game.

Pretty basic stuff really. If you’re taking this to a game, let your opponent know before hand that you have a homebrew and make sure they’re happy taking it on. If not, be a man about it and play by the book-written rules. Simple as that.

That’s about it really. If you do all of that, you’ll find yourself in a good place and making up your own rules should always be loads of fun. I’m looking forward to pitting the big pink guy against his first opponents soon, so I’ll let you know how I get on. What do you think of the rules below though? Is the points cost about right? Did I miss something, or is something else OTT? Stick a comment below and let me know!

-=-=-=-

chaos knight

Dios Toros (390pts)

WS BS S F S R I A HP
4 4 10 13 12 12 5 4 6

Unit Type: Vehicle (Super-heavy Walker, Character)

Wargear: Heavy Stubber, Battery Cannon, Dread Siren, Tentacles, ion Shield

Range S AP Type
Heavy Stubber 36″ 4 6 Heavy 3
Battery Cannon 36″ 7 2 Heavy 6, Pinning
Dread Siren Template 6 3 Assault 1, Pinning
Mechatentacles – 8 2 Melee

Ion Shield (as per rulebook)

Dread Siren:

The wailing screams of agony and ecstasy destroy the eardrums of any who might try and take on Dios Toros by getting too close. This high-powered doom siren also causes pinning test.

Battery Cannon:

Battery drums out its shots across its victims, armoured and non-armoured alike. This multi-barrelled cannon also causes pinning tests.

ion Shield (as per rulebook)

Mechatentacles:

The vast tendrils of the demonically possessed are adept at pulling even the heaviest armour apart. This weapon conveys an extra melee attack to Dios Toros, as represented in the above profile.

Special Rules:

Fear, Hammer of Wrath, Invincible Behemoth, Move Through Cover, Relentless, Smash, Strikedown, Hatred (Imperial Knights)

Hatred (Imperial Knights)

Dios Toros fell from the Emperor’s services long ago and regards the knightly houses that remained loyal to Terra as weaklings and cowards. Dios Toros has the special rule Hatred for all opposing Imperial Knights.

Gift of Slaanesh

She Who Thirsts has rewarded the daemon now piloting Dios Toros with preternatural quickness in combat. Dios Toros has +1 Initiative as represented in the above profile.

-=-=-=-

COOL PS!

Another spot on GW’s best of the Flickr pool, as seen in the What’s New Today blog on their site. Dios Toros getting a bit more fame. 🙂

dios toros on GW blog

Dios Toros – Slaaneshi Imperial Knight

Posted by johnnya10 on 25/07/2014
Posted in: My Painting and Modelling. Tagged: chaos, Emperor's Children, Imperial Knight, slaanesh. 5 Comments
Dios Toros - Slaaneshi Imperial Knight

Dios Toros – Slaaneshi Imperial Knight

Bursting forth from the warp, I am very proud to present to you Dios Toros, the Slaanesh Imperial Knight. I’m very proud of this one. It represents a long period of hobby time and, despite the fact that it makes your eyes bleed , it’s probably the greatest homage I could pay to John Blanche and the Eavy Metal team of my youth who always went a little colour-crazy when it came to Slaanesh and, particularly, the Emperor’s Children. Now, where do I start…

chaos knight

One particular nod to Blanche is the Knight’s shield which bears a monochrome representation of Slaanesh her/himself, as taken from one of the great man’s early illustrations from the Realm of Chaos books (i think – going back a bit). I wanted to conjure up a little bit of Dorian Gray’s portrait – a haunting, slightly faded visage that’s more than a little ghostly.

painting john blanche illustration

The other illustration is on the flag between the Knight’s legs. I’ve showed this off before but these images were taken with a better camera so I thought I’d show it off again. Both illustrations were the most taxing and the most nerve-racking. I’m pleased with the results on both and while I’ll always be able to spot the little mistakes and issues, they were never going to be perfect so I’m chuffed that I did this well.

converted knight weapon

Now, I couldn’t just use one of the weapons that came in the kit, could I? Of course not. So, I robbed one of the monster assault cannons from the Forgefiend kit and used it instead of the battle cannon. I also added some ammo to one of the slits in the works.

On this shoulder, there’s the classic eight point star and a few occult runes on one half, while on the rear, there is a red leather look. I used gloss on the red and that has caused the detail to be lost a little in the photo. I built up the scales with green stuff before undercoating. I really like the effect and am quite tempted to use it again in this army if I get the chance. Nothing says decadent like red leather.

knight with tentacles

The other arm features a set of tentacles, again taken from the Forgefiend kit. There are also meat hooks and the fleshy, demonic maw from whence the tendrils spring. Very time consuming, but lots of fun, and it was nice doing the conversion work.

This shoulder features more symbols and probably the bit that I’m most disappointed with. It was supposed to be skin stitched together. It kind of looks like it and this photo doesn’t flatter. But it’s ok – not my best work, but thankfully, there’s plenty that distracts from it.

emperor's children knight

On its roof, there is an homage to the monster’s past. The richer, more regal hue of purple has a scuffed and distorted ‘III’ on the top of this Knight pays homage to the Emperor’s Children’s distant history. Also, there’s a bloody handprint on the inside of the glass. The daemon that bound itself to the machine obviously didn’t take too kindly to the pilot…

slaaneshi knight

And there is the fanged grin, the horned helm and the demonic eyes staring out from the viewing slit. A grim and fitting face for this behemoth. And its name, in low gothic, Dios Toros, or ‘God of Bulls’ harking back to the old Keeper of Secrets models, and the appetites and aggression of the male bovine. Hopefully it’s all representative of a very Slaaneshi knight-mare.

So there you have it. The biggest model I’ve ever tackled, the brightest I’ve ever painted and lots of fun. I hope you like it. I’m just happy that it’s all done and I can start thinking about smaller models again. But those will come soon enough. In the meantime, enjoy a few more snaps. Onwards!

rusting knight rear

knight with sonic weapon

emperor's children imperial knight

knight legs

chaos knight

The model was painted using a wide variety of brushes, was undercoated black, and Citadel Paints were used throughout.

A Tale of Dios Toros – Some Fluff to accompany my latest project.

Posted by johnnya10 on 23/07/2014
Posted in: My Fluff Writing. Leave a comment

First off, a little announcement of sorts. Maybe I’ve been reading the GW blog too much recently but this seemed fitting. 😉

-=-=-=-

dios toros eyes

‘And in its eyes, I witnessed all the horrors of the warp at once, and all its wondrous gifts too…’ – Inquisitor Galsonius (Ordo Malleus, Traitoris)

Coming: 25 • 07 • 14

-=-=-=-

And now, onto the fluff. I penned this last weekend to give myself a break from painting and to encourage my interest to remain with this project. There might even be a hint or two as to a few of the final pieces of the puzzle as well. I quite like this brief little yarn and if it gives you a few minutes of enjoyment (or at least a distraction from your work), then all the better. Let me tell you a tale…

*

Optarios strode through the smoke towards the sound of the drums. Great blasts sounding in a steady rhythm, pounding in the gloom, punctuated by sickly purple lightning burning up the static in the air. Carros Thrain moved the hulking Paladin knight across the rubble-strewn terrain with all the skill of a veteran pilot, giving the giant machine an unnatural grace.

Great Optarios, most venerable and decorated knight of House Farrin had been entrusted to Thrain ten years ago and the bond that the he shared with the machine spirit was as strong as adamantium. They were so tightly in tune with each other now that their enemies that had heard of them sent only their greatest champions and war machines to meet them, and even those had always been found wanting.

The hunt of champions in this campaign was now over though. A new hunt had begun and within the ruins of a shattered city, beneath the choking, black skies, the noble knight sought the vilest of foes. A treacherous warband had descended on the broken world even while the last battles were being fought, scavenging, pillaging and bringing more ruin to those who had already wept too many tears. House Farrin sought them now because the gabbled rumours from insane survivors of the traitor’s rampage included sightings of a monstrous creation, a fallen knight.

Thrain’s stomach turned at the thought of it. A noble warrior given a noble knight and falling to the whims of the unworthy. It was obscene. Now it stood with ancient traitors. Those who had been given the gift of Godhood thousands of years before, who had walked beside the Emperor himself, may he be honoured, these angels had taken council from daemons and now chose to walk in darkness. He could not understand it and he would not abide it. A knight should never stand against other knights.

Optarios moved swiftly, scanning its sensors across all the land before it, and training its battle cannon on any potential target. The drumming noise, sporadic and abrupt, had been unusual but it had now stopped and an eerie stillness crept through the smoke. Thrain brought his knight to a halt and glared through the smoke. His sensors were struggling to penetrate the static in the air and tiny beads of crackling lightning stroked and licked at his weapons.

Then from nowhere, a burst of cannon fire. It tore into the chain blade of his left arm and punched into the mechanisms that gave it life. A shower of teeth from the weapon fell to the ground, their rattling accompanied by the drumbeat that crashed from the smoke. It took him only a couple of seconds to deftly swing Optarios around and train the battle cannon on the point from which the shots had come, but in the process, a volley of shells loosed the breastplate from the ancient knight and left exposed its workings beneath. With phosphorous-covered rounds leaping from the heavy stubber, tracing a path, the cannon belched two shots in quick succession into the gloom but he heard no impacts. The cannon fire that had ruined his chain blade and hammered across Optarios’ chest had ceased and an eerie silence returned to the smoky world.

Thrain felt something inside of him that he had never known while riding in the saddle of Optarios. He felt fear. He was down a weapon, his armour was broken and he was alone. His sensors had gone haywire in the attack and none of his instruments would stabilise. They lazily groped for accurate readings but would then succumb to some violent fault and veer away again. Meters danced in their housing, and readouts across his computers blurred and buzzed. 

He began to backstep in Optarius, moving the battle cannon from point to point, scanning for any signs of movement. Nothing appeared before him as he moved the knight cautiously back. He felt the rubble beneath the tread of the giant feet, and the thickness of the air that surrounded him. The next thing he felt was the greatest pain he had ever experienced.

It came barrelling from behind him. First, he felt and saw the enormous tendrils wrap themselves like a kraken’s tentacles around the battle cannon, wrenching it upwards and away. The stubber was crushed first and he could feel the enormous barbed things trying to crush the barrel of his main weapon. Already, the metal beneath their grip was starting to corrode and tarnish, weakening it from the inside. He turned to face his assailant but as he did so, a sound erupted from it that sounded like hell incarnate. It was the sound of a thousand screaming mouths, all in discord, all in agony and rapture burning into his mind. It bit through his ears and he felt blood seeping from them as vessels within his mind ruptured. Instinctively he lifted his hands to them to try and keep the enormous noise from from ripping his sanity from him, but in doing this he lost, just for a moment, control of his knight and Thrain felt Optarius, most noble of his household, begin to collapse and topple to the floor. 

It stood over him now. The noise was gone. Replaced by a deafening silence. He stared up at it as it stood, one foot upon the broken chain blade and the other upon Optarius’ torso. In the tendrils of its left arm, it held half of a battle cannon. And then it roared. It bellowed like an ancient beast, its feral call directed at the roiling clouds above it. Then it looked down at him and he saw its eyes. Not the functioning sensors of a knight construct, these were more like the eyes of a feline or reptile creature, black slits surrounded by milky yellow, peaking out from a horned helm with a rictus grin. Its armour was gaudy, loud and covered in patterns that clashed and caused the eyes to water. There were the hides of exotic beasts and foul scriptures and burnished, unnatural metals, all contributing to its sickening visage. To look upon this thing, to stare into those eyes, Thrain realised the truth of it all.

He heard all the little whispers and promises. He heard all the truths and untruths. He listened to futures and pasts and presents and he understood what would become of it all and how he could save himself and pledge his loyalty to a greater mistress. But his loyalty to his House, to the Imperium and to the Emperor never waivered. He did not shout out in defiance of the beast’s promises but he felt as if a conversation had been spoken, though no words had been said. He had declined her, and when the beast realised this, it lifted its cannon and placed it on the exposed chest of great Optarius, almost with tenderness. A single round was loosed, spat into the organs of the machine, detonating deep within it, and in seconds Thrain would feel the warm, wet fire of the warp engulf him and his mount. Before the end came though, he had a moment to look up at the chest plate of his enemy and see the name inscribed there – ‘Dios Toros’. His mind had enough time to process this low gothic as his body began to burn away in ecstasy. God of Bulls…

Big Projects – The Pitfalls, Then The Payoff.

Posted by johnnya10 on 21/07/2014
Posted in: Thoughts and Comment. Leave a comment

love hate

Working on my Knight has been great fun. It’s these big showpiece kits that everyone admires that make painting a huge amount of fun. It’s garnered me a lot of praise and pleasant comments and I couldn’t be more grateful for those or thrilled with the results themselves. I’m hoping to get the big lug finished this week so keep watching this space.

knight legs torso

On the flip-side, I hate the great big, pink mess. It’s full of mistakes, there are mismatched bits, I put it together wrong and frankly, I am sick and tired of denying myself a social life so that I can sit down in front of the b*st*rd thing and paint even more pink.

Now, the above two paragraphs are an indicator of the dual emotions we feel when working on big projects. I know I’m not alone because several people have confirmed to me that they suffer from the same split-opinion issue when confronting their own large bits of work, be they armies or single models. From a single Brass Scorpion to a massive mob of ork boys, from Titan to tyranid hive fleet, big projects are big pressure and big payoff.

or hating it

I don’t tend to work on too many big models. I’ve not knocked out a big kit since my Storm Raven – probably about 12 months ago. And that’s not quite on the same scale as a Knight. It’s a big model, but there are far fewer components and less detail too. So while I’m working on an army, the issues come up over a longer period of time, and I can associate a single 20mm base with the time I rage quit for the day, or a single tank with me stabbing myself with a craft knife. It all happens over a longer period of time and so I don’t notice it so much – the wins and losses are spread out over a season (to borrow a sports metaphor). With a single, big model though, that all gets compacted into one long set of sessions.

What’s more, I’m making this one hard for myself. Everything I’ve learned is going into this one. There’s the freehand (both patterns and illustration), the weathering, the blending, the metallic work, the highlighting, the edging, the converting, the use of green stuff… this model really does have all of my last three or four years of painting and converting knowledge in its details. I even look at specific bits and I know which previous projects contributed to them. The rusting metals from my Death Guard, the wires from Orks, the illustration from Mortifactors… it’s all in there.

whining is coming

And because of this, I have messed up all over the shop. Now, don’t get me wrong, I look at it and think I’ve done pretty well too, but I know where all the mistakes are, now hidden beneath corrections. There was the time I got superglue on an already painted area, the pattern that was supposed to look like one thing and didn’t so I had to try and rescue it to be something else. Then there’s the times where I didn’t use enough green stuff to build an area up, or the time where I put a craft knife through my finger (I do that a lot).

jekyll hyde

Because of all that, I am sick to death of this big, pink git. There are genuinely times where I have been tempted, if only for a split second, to throw the thing out of my window and watch a bus go over it, the miserable pile of plastic.

Of course I’m not going to do that. For one thing, that kit ain’t cheap. For another, I have poured my very Slaanesh-owned soul into this knight. It represents how far I’ve come from my earliest attempts at painting the Prince of Pleasure’s pinkish and purple praetors. I think it looks great and I’m giddy with anticipation to show it off, all done and finished.

But then again, I hate it.

Though I still love it.

Except I hate it.

And love it…

You see the issue, yes? Well, all I can say is that, very soon, it will be completed and ready to roll out onto the tabletop. What’s more, I’m almost sure that I will miss working on it, and happy as heck that I no longer have to. If you were looking for any deep and meaningful conclusion to this blog post, or a way to address and fix this confusing duplicity, you will be disappointed. But I didn’t write it for you. I penned all of this because I want you equally frustrated and happy hobbyists out there to know that it happens to all of us. You are not alone in your trials with these big projects. They end, and, if you’re lucky, and you work hard, and you eat all your vitamins, you love the finished result. Keep going and don’t let the b*st*rd grind you down.

I might work on a single Ork grot next. Or, even better, a single nurgling. It’s important to have something to look forward to.

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