It’s actually starting to come together. The duel is getting closer and closer to being done, and it’s getting rather exciting. I’ve not had too much time to work on it recently, and I’ve got a bit of artistic block going at the moment, but it won’t be long before this project reaches its finale.
Let’s start with the base, and as you can see here, it’s done:
All of it is now painted up, and I put more care into this one than I have with any base before. Those edges aren’t dry-brushed – I painted the highlight on each lip of that rock. It took a while to do, but it was worth it. I was very conservative with the grass, and I even added some cascading shells made from clipped bits of paperclip. It’s hard to pick it out in the above image, but eventually you’ll see a picture where one of those bullets looks like it’s still tumbling.
And with the base completed, it was time put the terminator together, and add some weathering…
I didn’t go heavy on the weathering at all. There are a few small patches of grime here and there, and a few small patches of blood (obvs not his) dotted around, as well as a very light dusting of his feet with grey – the iPhone camera doesn’t really pick it up in the above shot but it does help to dull the lower regions down.
I placed him on the base to mark out where he’s going to stand upon that rock formation, and he promptly dived for cover. I had to get out some super glue and redo an arm after that.
You can see in the above image the wound in his torso (to the right hand side of the first spike if you go right from the ring in the cen… the big hole in his middle with the blood coming out). I wanted to have some blood spurting from this as the monofilament is extracting itself. Well, here’s my solution:
They’re hard to see in this image, but those are two strands of my own hair, that have had Blood For The Blood God painted onto them. The glossy paint naturally beads up on the hair, and I”l be cutting off small sections of this to use as spurting blood. And spurting blood isn’t nearly as gross as blue tack with hair stuck in it, and no-one can say I don’t put my all into these projects!
Speaking of thin strands, this is what I’m using for the monofilament wire, and for all intents and purposes, this pretty much is monofilament wire. I was going to use fly tying wire from the fishing industry, but instead, I got this stuff. They use it to make really fine mesh for vapes. How fine? Well, if you look at the image above, look at where it says ’30’ on the right hand side – that’s the 30mm spot obviously. Now the thick line that runs up to the top corner, next to the ’30’ – there’s a tiny break in that line just there near the ’30’. You see it? That’s the wire. ‘Thin’ isn’t the word.
After a long time spent painstakingly converting my solitaire, and worrying about how I’m going to paint him, I’m now ready to paint him, though I don’t quite know how to do his jacket which I want to be a bit of a freehand piece. There’s not a huge amount of room, but I should be able to get some sort of pattern in there. At the moment I’m still weighing up paisley, Chinese embroidery, William Morris print, peacock feathers… So although I’m ready to paint it up, I still have that choice to make. Hopefully I’ll make a decision soon.
It’s all getting very close now. It’s really exciting and I have sort of been able to mock up the final pose once, and I likes it. If I can find some time this weekend, I may actually get this done! We’ll see though. No promises – I’m taking my time with this guy. I hope you’re having plenty of fun with your painting too. Onwards!
It turns out that things move fast in the world of duel building. It’s already time for my second update, and I have plenty of progress to show you already – it has been a rather busy week. Let’s start with where the action has been most focussed – the terminator.
I always remember the original drawing that Jes Goodwin did of an Emperor’s Children Chaos Space Marine where there’s a note about how the Emperor’s Children raided and stole a lot of their gear, allowing them access to lots of different marks of armour, weapons, and why their look was so chaotic and colourful. I wanted to bring some of that to this miniature, and so when it came to the arms, I tried to add a bit of variety and nods to other Chaos Space Marine warbands in there as well (well, I figured they stole from other warbands as much as they raided Imperial fleets and planets).
The combi-weapon, I imagine, comes from an Alpha Legion operative (it’s hard to tell in the gloomy photo above, but it’s a dark turquoise colour), while the chain blade was taken from a fallen Iron Warrior. That big skull shoulder pad was taken from a slain World Eater, perhaps on Scalathrax, while the power fist came from a trade with a Night Lords champion. They all lend themselves to that colourful and chaotic look that I mentioned earlier. Also, I’m so happy with the lightning on the power fist, I may actually do a bit of Night Lords work at a later date – a legion/warband that I’ve always been a little scared of in terms of painting.
What’s more, I’ve found the head I want to use. I had wanted a face that could looked defiant, yet in a lot of pain (he has just had his insides mangled by a strand of monofilament wire after all). But because it’s Slaanesh, pain is pleasure, so I settled on having a characterful face, full of feeling. That’s why I was going to hack the head out of a Dark Apostle. It’s got some mutations going on, it’s a bit more modern so no worrying about the sculpt being too dated. I thought it would be perfect, but in the end, it just didn’t look right. It was too shouty, and it almost looked a little pleading when I looked at it up close. So, instead, I picked the bare head from the CSM terminator box set. Why mess with a classic kit, right? I should also mentioned that I’ve tidied up the pink on the horn since taking the above picture – it no long looks like he has a gentleman’s appendage growing out of his temple.
The last thing to do is a spot of weathering, and then I’ll mount him onto the base.
And speaking of the base, that’s come on a little too. Yes, that’s another skull – like I wasn’t going to have one on there, right? Everybody loves skulls! Hell, GW’s core marketing concept for the last 20 years has been ‘needs more skulls’ so I’m hoping to curry favour there. I’ve also added a mix of sand, small rocks and some cork to give the base some texture, and I think I’m going to try and use some GW tufted grass too – not tried that before so will be interesting to see how that works.
After some rummaging around, I finally found my Harlequin. As I mentioned in my last post, I’ve had this idea for a while now (a couple of years at least), and that’s when I bought the Solitaire. Well, the past version of me was not quite as careful with hacking the arm off as the present version of me would have liked him to be. It’s a bit scratched up and hacked apart, but I reckon I can rescue it. Though I’m not going to risk it – if I can’t make it all look clean, I won’t use it – I’ll just have to go and buy a new one. We shall see.
Lastly, and just for fun, I pulled out an old terminator from the Emperor’s Children army I had built many years ago. I literally just plunged my hand into the draw where they all languish and plucked out a model that felt terminator sized. Well, it turned out to be my old champion that was kitted out with the same legs, torso, arms and head as the miniature I’m building now. It was spooky – had my tastes in EC terminators really not moved on in all these years?! Apparently not. Fun to see how far I’ve come in painting terms though.
That’s your update for today done. I hope your projects are going equally as well, and that you’re having lots of fun with you paints. Onwards!
This is is my first update for you on the work that I’m doing on projects to take to Golden Demon at Warhammer Fest this May. And to start with, I’m going to take you through the very early stages of my first project – a duel.
So, I’ve kind of had this idea for a couple of years now, though I’m now adapting it to make it more thematic and in line with the fluff and the current stories running through the 41st Millennium narrative. I wanted to paint up a Harlequin Solitaire using his Harlequin’s Kiss weapon, but in the original iteration, he would be facing off against a T’au Crisis Suit. But I don’t have any experience painting T’au, and it’s not very story driven – these guys have no long running specific beef. That’s why I’ll be working on…
I never could stay away from Slaanesh for too long, and in this case, I’ll be using a crazy-colourful Emperor’s Children terminator – one of my favourites. This guy won’t be having a fun time though, as he’ll have been hit by a lightning fast attack by a Solitaire who is now leaping away and leaving him for dead. I’m hoping to create something quite unique and dynamic to take to the show – it has its risks but if I get it right, it should look very cool.
I’ve started work on the base. It’s going to be simple, but I’m going to stick to what I know, and play to my strengths. Here’s an early snapshot for you:
Of course it’s going to have some flock added to it, and there will be a few more smaller details to be help give it some personality, but this is the basis of the base. The Terminator will be standing atop of the rock formation, and the Solitaire will be using the terminator to spring forward – that might be a little hard to imagine, but hopefully you’ll see the finished work before too long.
It’s not the best of pictures, but you can see that I’ve started work on the crazy colourful terminator armour. I’m working from his boots up and I’ve already reached the belt. I’ve learned new methods for painting metallics, and my animal skin/pattern game is happily on point at the moment. So far, I’ve got space tiger, space zebra, and space snake all in the mix.
One other thing that I need to be on point is my freehand game. I wanted to include a portrait of daemon Fulgrim on one of the shoulders – something a little different to a classic Slaanesh symbol, and I started off by picking this illustration to work from:
And my first attempt didn’t go very well…
Now, if I was trying to paint Eddie for a new Iron Maiden album, this might not be so bad, but this didn’t work for me. It’s far too sloppy, and the colours don’t work – it’s not good enough. So, I covered it up, and started again, approaching things from a different way.
Again, not the best shot – gold always seems to mess up my iphone camera, but this is much, much better. It’s far more in keeping, and it actually looks like the illustration of the daemonic Phoenician. It’ll look great when the whole thing is put together.
So, that’s the WIP of my duel so far. When I bring you my next update, I’m hoping to have the terminator and the base done. The Solitaire will be coming later when I’ll have to work out how to model monofilament wire – that should be interesting. I hope you’re having fun with your projects too, and until next time, as ever; Onwards!
I now have a few games of Necromunda under my belt, and I am very much enjoying it. I really like the activation system, and its the perfect length of game at the right level of intensity for me. I’ve played each game with Goliaths, and though I have lost as many games as I have won, I’ve had the chance to make some observations about my gang. A lot of this may not be new to you, but I want to emphasise these learnings in this – my top 5 list of things I’ve learned about playing with a Goliath gang.
Speed (Or The Lack Of It) Kills
When your raison d’être is to charge headlong into combat, swingin’ you spud jacker about (saucy), being hamstrung (almost literally) by 4” basic movement is a pain. It’s often only an inch less than most of your opponents, but that’s doubled over a double move action, and it does make getting into charge range a tad hazardous. That’s why the tactics card that gives you +2” of movement (and an extra attack) is an auto-include.
If you’re playing outside of Zone Mortalis, or your players enter any large open spaces on a ZM board, you really need to use cover to stay alive. And your first move for each fighter pretty much has to be a double move. You need to get up the table as fast as possible, but keep close to walls and behind cover if you can.
The Renderizer Is Amazing
Easily my favourite weapon so far. I’ve not had a game where it’s failed to cause at least one Out Of Action. A Champion, with the Bulging Biceps special rule is lethal with this thing. Add that +2” charge/+1 attack card that we mentioned earlier, and this guy can make it into the fray at a blistering speed, and everyone is pretty much terrified of him. That weapon rips people to shreds, and you often get that satisfying feeling of rolling all the injury dice in your set.
But, while he can make up this ground, it’s important to not leave him isolated. I’ve done this twice, and ended up losing him to withering fire and, in one instance, he then got coup-de-gras’ed by a measly Delaque Juve (he is now ‘humiliated’ in the campaign I’m in – a fitting punishment). The weapon is amazing, but maybe ensure it’s safe to strike out and use it, and that you use the buddy system too.
I’ve already mentioned one great card, and in many games, you get two. If the choice is yours, take click. As soon as someone fires that weapon you’re scared of, throw this down and they’re out of ammo. Of course, they can reload, and there are cards that counter this, but it’s worth taking all the time. Don’t like the look of that heavy stubber? Click. Scared of that flamer? Click. When you’re a Goliath who wants to deal with a little less firepower when charging across the board, this card is a cracker.
Oh, The Krumper
I really want to like the Krumper. But it does suffer from needing two actions to use it, and coupled with its very short range, the trick is to get somewhere in cover and wait for your opponent to get too close – think of it as an ambush predator. Give the Champion carrying it Nerves of Steel, and you can stop him getting pinned (it’s so annoying when you get into a good spot and he gets pinned – it basically means you can’t fire his weapon), and give your leader the Overseer skill and you can double activate him, but that’s a lot of effort to spend in just getting that weapon to be viable.
The krumper in my gang also suffers from a Dice Gods curse – he has managed to get a few shots off, but every time the damned thing missed. I’m going to persevere with it – if only for the rule of cool – but I don’t see it being a star of the show unless someone is really stupid/unfortunate enough to get within 3” of that thing.
You’re Not As Tough As You Think You Are
When I first started playing with them, I think I had a few things in my head that made me think that each one had the toughness of a Contemptor Dreadnought. Yes, T4 is a good bonus, and furnace plates are a nice thing to have, but they won’t save you if you’re stupid enough to let multiple guns draw a bead on you. Yes, you can weather more hits from lasguns and autoguns, but you’re not invulnerable to these by a long shot. I’ve lost more than a few fighters thinking “oh, he’ll be fine out there in the open with all those Eschers still to activate – what are they going to do with those puny laspistols, lol” – that’s something for me to work on right there.
And those are my key takeaways (as the cool kids are saying these days) from my brief time as a Goliath gang player. I’ve got a couple of long campaigns ahead of me, so we shall see what more I learn, and if I can take these lessons on board and get a few more wins out them. Might even try and do you guys a battle report if I can remember to take photos. Onwards!
I just wanted to let you all in on my news – I will be heading to Warhammer Fest this May, and I will be bringing you plenty of news and gossip from the event.
I had thought about heading back to Italy, a favoured haunt of mine, this Spring. Tuscany, maybe Rome… Or perhaps heading back to Porto to do some sketching. Sunshine, good food, relaxation… But no. I’m going to Coventry. I will be hauling myself, and a few choice miniatures up to the Ricoh Arena for a couple of days of junk food, bad weather, a hammered credit card, and large men in hoodies and baggy jeans.
But I’ll make it fun. As I’ll be staying in the arena, I’ll be there from start to finish, and I will bring you updates on Saturday night, and maybe even Sunday night too (I’ll be travelling back then so we’ll see about that). And if you’re heading along to the event too, give me a shout, and I may well be up for grabbing a beer somewhere too – having been up there before, I’m going to need it.
What’s more, I’m going to be painting a couple of things especially for the event, and of course, you’ll see my process here on Heresy & Heroes. At the moment, I’m thinking of another squad (I have form in this category after all) and maybe even a duel… that’ll be a challenge for me (pun somewhat intended). Oh, and I’ll be taking this guy along for some giggles too:
And who knows what else!? I may do more, but I’ve only got a couple of months to put any entries I want to take to the Golden Daemon Classic, and I don’t want to rush anything.
I’m really looking forward to more new releases, more seminars, and more of bringing you all the best gossip that I can bring you from the biggest Games Workshop event of the year. Even if it does mean going to Coventry. Onwards!
Are you popping along to Warhammer Fest? What new releases are you already anticipating? Stick a comment below and let me know.
If you missed yesterday’s post on Day 1 of the Horus Heresy and Necromunda Weekender, you can find it here. Now let’s take a look at Day 2.
We arrived at the Belfry early on Sunday morning in the hope that some more new stuff had been put up for sale, but no dice. Well, not only no dice, but also no new miniatures. Although, actually, I believe there were some dice so… Anyway, the day there started with a quick mooch around, and a chat with a few people before attending our first seminar.
Tales From Necromunda
Nick Kyme was giving a seminar on what we can expect to see from Black Library in the coming months that will deal with Necromunda. However, Nick was running late, so fellow esteemed author Josh Reynolds kept us entertained with a tale that had us all in stitches, or shocked, or a mixture of the two – ‘enthralled’ is probably the best word for it. I won’t try and tell it myself, but if you ever meet him, ask him about the grave digging story. It’s a classic tale of grave robbing, tax avoidance, shotguns, beer bottles and a wild hog with a grudge. He made growing up in South Carolina sound like a lot of fun.
Eventually Nick turned up and the intimate seminar (there were only about 8 of us patrons in attendance as everyone else was talking titans in the main room) began.
By the end of the month, we should see at least the first of six short stories about life in Hive Primus. What struck me was how much scope and freedom the writers had been given, and that they were really having fun with the new setting and narratives. With Necromunda, they could write stories that they’d never be able to write with 40K or AoS, including romances, comedies, heists and detective fiction.
Among the works to come are tales of Ratskin juves seeking to see the sun and pass an ancient initiation rite, tales of enforcers chasing thieves and fighting Eschers, and even Nick Kyme’s own interpretation of Romeo and Juliet featuring a cast of Goliaths and Eschers in fair Hive Primus where our play is set. Nick actually read some of this to us (and Josh read some of his own work too) and it was very funny, and very well done – I look forward to giggling and remembering his voices when I read it all myself.
And they were very interested in our suggestions and ideas. Films like Gangs of New York and Warriors are ripe for parody in this setting, and they seem very keen to bring old characters like Kal Jericho back into the mix – a character that many wanted to hear more about.
Josh and Nick were great to hang out with in this session, and if you ever get a chance to chat to them, I heartily recommend it.
The Orlocks Appear
When we got out of the session with the authors, we noticed a line starting to form towards the sales area. Instinctively we joined it, and were then told that there were 100 boxes of the new Orlock gang, and 100 copies of Gang War 2 now available! They were 1 per ticket holder and had we taken a few more minutes in that seminar, we might have missed out as we were around 40th in the queue and it grew very quickly after that.
So, I did bag something that I wanted after all. I was very pleased to pick these up, but before going to have a read, we swung by Golden Demon to see if any judging had taken place. It had, and what’s more, I had been given a pin! Only my second time at Golden Demon, and I had earned a pin for my Blood Angels Veteran Tactical Squad! Though I wouldn’t make it to the podium, I was absolutely overjoyed with this. I went in just wanting to see my work alongside the work of some truly talented painters, but I actually finished 4th in the squad competition that had some pretty stiff competition. Made my month. And obviously, the plinth did it most of the work. 😉
The Siege Of Terra
After a spot of lunch and a flick through the Gang War 2 book (more on that in another post – it’s too good to shoehorn in here). It was time to hear from the Black Library authors (Nick Kyme, Gav Thorpe and Guy Haley) about the Siege of Terra – the final chapter of the Horus Heresy series.
They are planning a number of books, full of lots of surprises, to cover the most momentous part of the Horus Heresy. They wouldn’t say how many, but it sounds like it could be up to 10, and there won’t be huge waits between each book. Gav Thorpe, Guy Haley, and Dan Abnett have all been confirmed as contributors, though they wouldn’t confirm if Dan would be ending the series (as, after all, he did start it all).
The authors are terrified but also very excited about this project and we did get a couple of tidbits on what we can look forward to. We will see an ending to the Perpetuals story, and we will see Angron walk to the walls of Terra alone to demand the Emperor’s surrender. And they have confirmed that in one book, we will see a fight between the Khan and Fulgrim – which sounds just awesome. All of these books will be set within the Sol System and on Terra itself. And you’ll be able to tell when these books are due to come out as the tale of the Death Guard turning fully to Nurgle will be the penultimate book before the Siege of Terra begins.
And the Heresy series will end when the Emperor gets placed on the Golden Throne. They may return to the setting to fill in some gaps in the future, but everything else that follows (the scouring, etc), will not have the Horus Heresy stamp on it. All in all, there’s a lot of good reading to look forward to.
New Miniatures On Display
There were some shiny, new minis added to the display cabinets by this point, including everyone’s favourite Squat who is looking fantastic with this simple but awesome paint job (along with another very cool looking bounty hunter):
Lots of new weapons options for Goliath, Orlock and Escher gangs will be coming from Forge World very soon we hear, and there are some stunners in this collection – that Orlock Heavy flamer in particular is a real winner.
Animals! Yes, the Underhive’s pets made an appearance with Croco-Dog being by far my favourite – the Jagged Aggressors will definitely be adding one of these to their ranks some time soon.
And a termite too!
Golden Demon Awards
This was a very special Golden Demon as I got to see my mate, who I’ve been painting and playing toy soldiers with since we were knee high to a squig-hopper, pick up his first Golden Demon statue. Henry South picked up silver for his Kal Jericho (as pictured above) and, though I may be a little biased here, I thought he deserved gold. Was a pleasure to see my oldest pal pick up a gong.
Everyone was in good spirits, but perhaps none more-so than @Kenkenwf (worth following on Instagram) who was literally jumping for joy when he picked up gold in the vehicle category for his Night Lords dreadnought. He’d come all the way from Tokyo, Japan to enter, and apparently he’s only been painting since 2016 (which is really impressive, as well as being a little depressing too for veterans like me!)
The best of the Single Miniature category also scooped up the Slayer Sword, and it was no surprise to anyone that it was Andy Wardle’s magnificent Magnus the Red that won. Andy not only has a track record of picking up these prizes, but his work on Magnus was frankly mindblowing. Seriously, check him out on Instagram too if you’re not already aware of him – it was an amazing piece.
When I went to pick up my miniatures, I got the chance to ask the judges what I could have done to turn a 4th place into 3rd or better. He was very nice and said that there wasn’t much in it, and that it came down to a few brushstrokes, but they do judge you on your mistakes as much as they do your successes (and there were more than a few tiny mistakes on mine – I’ll admit to that). He also gave me a good tip for future Squad competitions – paint 5 instead of 10, but spend as much time painting those 5 as you would have done 10 before. I shall take that on board, and try again next time.
Only slightly galling was overhearing him say “yeah, we don’t really look at the plinths” and I could have kicked off then and there.
You may see my entry in print, or on the Golden Demon website, but you also may not – who knows if 4th place is good enough…
Finally, I should bring it to your attention that I have made my initial Warhammer TV appearance. You can see me (large, hairy guy in the black/red hoodie which says ‘Heresy & Heroes’ on it – that the damn camera didn’t even pick up!) and others talk about the weekend.
In the initial cut, I even made a howler of a mistake – I said “Age of Sigmar” when I meant to say “Alpha Legion”. Warhammer TV have thankfully spared my blushes by not including this in the latest cut, but I maintain it was a ploy by an Alpha Legion operative located somewhere in the building who didn’t want me talking about Age of Si- Alpha Legion! See; they’re still doing it! 😉
And That’s That
When the awards were over, so was the weekend. A quick trip to the pub, followed by a long journey back to London. But we were in high spirits. Awards and pins in tow, we left Nottingham happy, monetarily poorer, experientially richer, and sleepy. It was something else to wake up on Monday morning and see my pin on my bedside table (it’s now on my desk so I can look at it every time I paint). It’s on to the next project for me now, but you’ll have to wait to find out what that is. I hope your weekends were just as wonderful as mine, and that you have a great week. Onwards!